#include "behavior_tree_force_failure_policy.h"
#include <behaviortree_cpp_v3/decorators/force_failure_node.h>

namespace policy
{
BehaviorTreeForceFailurePolicy::BehaviorTreeForceFailurePolicy(const std::string &name)
    : BehaviorTreePolicy(name)
{
    policy_tree_node_ = std::make_unique<BT::ForceFailureNode>(name + "_force_failure_node");
}
BehaviorTreeForceFailurePolicy::~BehaviorTreeForceFailurePolicy() = default;

}
